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	<title>Comments on: Kurt Stallaert</title>
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	<link>http://www.thefstopmag.com/?p=727</link>
	<description>Professional Photographers Discuss Their Craft</description>
	<lastBuildDate>Mon, 06 Sep 2010 20:36:13 +0000</lastBuildDate>
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		<title>By: alex kent</title>
		<link>http://www.thefstopmag.com/?p=727&#038;cpage=1#comment-468</link>
		<dc:creator>alex kent</dc:creator>
		<pubDate>Tue, 13 Jul 2010 15:34:28 +0000</pubDate>
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		<description>re: mkunert

I think your saying the same thing as Stallaert; yes you could have easily reproduced this shot using a fluid dynamics simulation system.
What Stallaert was looking for when throwing real physical paint around was the chaos and shapes that the paint would create.

With CGI you can make anything you can imagine, but with reality the stuff you are working with can make things you never imagined.</description>
		<content:encoded><![CDATA[<p>re: mkunert</p>
<p>I think your saying the same thing as Stallaert; yes you could have easily reproduced this shot using a fluid dynamics simulation system.<br />
What Stallaert was looking for when throwing real physical paint around was the chaos and shapes that the paint would create.</p>
<p>With CGI you can make anything you can imagine, but with reality the stuff you are working with can make things you never imagined.</p>
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		<title>By: mkunert</title>
		<link>http://www.thefstopmag.com/?p=727&#038;cpage=1#comment-117</link>
		<dc:creator>mkunert</dc:creator>
		<pubDate>Sun, 22 Nov 2009 03:06:11 +0000</pubDate>
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		<description>Beautiful photography and clever work, but a statement like, &quot;initially thinking CGI was the answer but quickly realized that that technology was best for reproducing something that already exists&quot;, would make most people in the CGI community cough up their coffee. 

Fluid dynamics simulators like RealFlow or Houdini could have easily pulled off the shot.  Case in point is this commercial: http://www.youtube.com/watch?v=_sjPNn3uECk</description>
		<content:encoded><![CDATA[<p>Beautiful photography and clever work, but a statement like, &#8220;initially thinking CGI was the answer but quickly realized that that technology was best for reproducing something that already exists&#8221;, would make most people in the CGI community cough up their coffee. </p>
<p>Fluid dynamics simulators like RealFlow or Houdini could have easily pulled off the shot.  Case in point is this commercial: <a href="http://www.youtube.com/watch?v=_sjPNn3uECk" rel="nofollow">http://www.youtube.com/watch?v=_sjPNn3uECk</a></p>
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	<item>
		<title>By: simonwinnall</title>
		<link>http://www.thefstopmag.com/?p=727&#038;cpage=1#comment-115</link>
		<dc:creator>simonwinnall</dc:creator>
		<pubDate>Thu, 05 Nov 2009 16:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.thefstopmag.com/?p=727#comment-115</guid>
		<description>Love Kurt&#039;s work!</description>
		<content:encoded><![CDATA[<p>Love Kurt&#8217;s work!</p>
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	<item>
		<title>By: Boston Photographer</title>
		<link>http://www.thefstopmag.com/?p=727&#038;cpage=1#comment-114</link>
		<dc:creator>Boston Photographer</dc:creator>
		<pubDate>Mon, 02 Nov 2009 14:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.thefstopmag.com/?p=727#comment-114</guid>
		<description>I am always excited to see who the artist is and what the work is like when I notice that the F Stop has put up a new post. Hope to see more in the future. Great find. Love the feature image.</description>
		<content:encoded><![CDATA[<p>I am always excited to see who the artist is and what the work is like when I notice that the F Stop has put up a new post. Hope to see more in the future. Great find. Love the feature image.</p>
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